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The Disappearing Money Glitch in Cash Cleaner Simulator: A Deep Dive into the Game’s Most Frustrating Bug

June 16, 2025

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Introduction

In Cash Cleaner Simulator, a game where you clean and process stacks of dirty money, the gameplay is supposed to be satisfying and rewarding. But many players quickly ran into a serious problem: money stacks were mysteriously falling through tables and floors, vanishing from the game entirely. This glitch wasn’t just a visual issue—it often resulted in thousands of in-game dollars lost, disrupting progress and damaging player trust.

In this article, we explore this bug in detail, examining its timeline, causes, impact, community response, developer fixes, and what it teaches us about simulation game design.

1. Early Signs of the Glitch

Shortly after the demo and launch, players began reporting that their cash stacks were falling through tables. Initially, these incidents seemed rare and random—most players blamed themselves for placing stacks too close to the edge.

However, more and more players began experiencing it. Some lost tens of thousands of dollars in-game, with one user reporting, “I lost around $40,000 so far.” At this point, it became clear that the issue wasn’t player error, but a deeper flaw in the game’s physics system.

2. Community Documentation and Investigation

As the glitch continued, players started gathering evidence. Forum posts, screenshots, and gameplay videos appeared, documenting how the money fell through solid surfaces.

Many players noticed that the issue became more likely the longer they played. Some sessions that lasted over eight hours saw money fall through tables more frequently. The community began to suspect a memory leak or long-session physics problem.

3. The Physics Behind the Problem

Cash Cleaner Simulator uses the Unreal Engine, which relies on a physics system called PhysX. In long play sessions, small errors in physics calculations can build up. When this happens, lightweight objects like money stacks might behave unpredictably—sometimes passing through solid objects like tables.

This problem was made worse when players had lots of stacks on screen. The engine struggled to keep up with the simulation of dozens of moving objects, which likely caused the stacks to “fall through” the world and disappear.

4. Identifying Patterns and Triggers

Players began to recognize that the bug wasn't completely random. It often occurred when:

  • Money was stacked near the edges of tables.

  • Play sessions lasted longer than 6–8 hours.

  • Stacks were rapidly moved or repositioned.

Interestingly, reloading a saved game seemed to temporarily fix the bug. Some players reported that disappearing stacks reappeared after restarting the game, suggesting the problem might be with how the game handled object positions in memory.

5. Calculating the In-Game Loss

Losing a single stack of $10,000 might not seem huge—but when multiple stacks disappeared, players could lose up to $60,000 in virtual money. This was devastating, especially for those trying to complete major missions or buy expensive upgrades.

For a game that’s built on earning, cleaning, and managing money, losing stacks without warning broke the core gameplay loop. Players were understandably upset, with one writing, “I lost $60k, I can’t complete my mission now.”

6. Developer Response and Early Fixes

Eventually, the developers acknowledged the issue. In patch notes and community replies, they mentioned improvements to physics stability and object behavior.

One update (version 1.0.6) didn’t fix the problem completely but did show the team was working on it. The patch included changes to how burn machines handled cash and how objects interacted with surfaces—indicating they were aware of physics inconsistencies.

7. Experimental Fixes and Temporary Solutions

To help test solutions, the developers launched an "experimental branch" of the game where players could try out fixes before they were officially released.

In the meantime, the community developed their own workarounds. The most effective strategy was to save and reload the game regularly—about every 2 hours. This reduced the chances of stacks disappearing, although it didn’t bring back already lost money.

8. Deeper Technical Fixes in Development

The real fix required more than patching symptoms—it needed changes to how objects and physics were handled:

  • The developers needed to add extra collision layers under tables to prevent objects from slipping through.

  • They had to reset object positions every few minutes during gameplay to prevent drift.

  • The game also needed better memory cleanup to avoid buildup of unseen or “ghost” objects in the game engine.

These are common strategies in simulation games, where lots of small objects are moved constantly by the player.

9. Post-Patch Results and Remaining Issues

After several patches, players reported that the bug was less common—but not gone entirely. Some rare cases of disappearing stacks still occurred, especially after long sessions or during complex machine interactions.

Developers said they were working on additional fixes, including tools for players to reset or recover lost objects and better logging to track when and where cash disappears.

10. Lessons for Simulation Game Developers

This bug, while specific to Cash Cleaner Simulator, offers several important lessons:

  • Always test how your game behaves in long play sessions.

  • Avoid overloading the game with too many small physics objects without proper handling.

  • Give players the ability to recover or reset lost items.

  • Actively listen to community feedback—it helps identify and prioritize critical bugs.

Simulation games thrive on immersion and control. When core resources like money vanish due to glitches, the entire experience suffers. Fixing this required technical, design, and communication work.

Conclusion

The disappearing money bug in Cash Cleaner Simulator was more than just an annoyance—it broke the core gameplay loop and led to player frustration. Through community documentation, developer action, and testing, the problem was partially fixed, though it still lingers for some.

Ultimately, the issue highlights the importance of solid physics systems and clear item tracking in simulation games. While players lost a lot of cash, the community and developers came together to make meaningful improvements—and left the industry with a case study on how small glitches can have major consequences.